https://bugs.freedesktop.org/show_bug.cgi?id=95094
Bug ID: 95094 Summary: Flat uniform gets overwrites previous uniform Product: Mesa Version: 11.2 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel at lists.freedesktop.org Reporter: pavol at klacansky.com QA Contact: dri-devel at lists.freedesktop.org This does not work, it seems that block_id gets written to v_pos. If I use layout(location = X) it works. vs.glsl out vec4 v_pos; out float block_id; fs.glsl in vec4 v_pos; in float block_id; -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160423/53565ac5/attachment.html>