https://bugs.freedesktop.org/show_bug.cgi?id=94726

--- Comment #6 from Nicolai H�hnle <nhaehnle at gmail.com> ---
Created attachment 122899
  --> https://bugs.freedesktop.org/attachment.cgi?id=122899&action=edit
Workaround patch: unmap buffers as soon as possible

Hi Thomas, thanks for your report. This game is really stressing our buffer
handling :)

The problem is that it tries to create more than 64k buffers, and we keep all
of them mapped, and it looks like we're running into some kind of kernel limit.

The attached patch should help you run the game for now, but it's not a proper
solution because it can degrade performance quite significantly.

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