https://bugs.freedesktop.org/show_bug.cgi?id=91998
Bug ID: 91998 Summary: Object rendered completely black in The Book of Unwritten Tales: The Critter Chronicles Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: minor Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel at lists.freedesktop.org Reporter: daniel at constexpr.org QA Contact: dri-devel at lists.freedesktop.org apitrace: http://constexpr.org/tmp/BOUT-CC-radeonsi.1.trace.xz (95 MiB) The pipe behind the character is rendered completely black. The object is rendered without any shader but with fixed-function lighting enabled. Relevant draw call: 2336877 (in frame 1699) Disabling GL_LIGHTING, GL_LIGHT3 or setting the GL_DIFFUSE material to [0, 0, 0, 0] (including alpha) causes the pipe to be rendered correctly. Disabling the other lights has no effect. The GL_EMISSION material is set to [1, 1, 1, 1] for this draw call so the other lighting parameters should have no effect (unless they result in NaNs or negative values). GPU; Radeon HD 7950 (TAHITI) Mesa 11.1.0-devel (git-0337a9b) LLVM r247497 Linux 4.2.0-gentoo-r1 Everything is rendered correctly with llvmpipe. So far I have only found one object in the game affected by this. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20150914/b4dc1f76/attachment.html>