From: Ville Syrjälä <ville.syrj...@linux.intel.com> Instead of relying on the old crtc-{x,y,mode} gunk, dig out the primary plane coordinates from the plane state when checking them against the new framebuffer during page flip.
Cc: Matt Roper <matthew.d.roper at intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin at linux.intel.com> Cc: Daniel Vetter <daniel at ffwll.ch> Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com> --- drivers/gpu/drm/drm_crtc.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c index ffaa3f5..52feffc 100644 --- a/drivers/gpu/drm/drm_crtc.c +++ b/drivers/gpu/drm/drm_crtc.c @@ -5193,7 +5193,14 @@ int drm_mode_page_flip_ioctl(struct drm_device *dev, goto out; } - ret = drm_crtc_check_viewport(crtc, crtc->x, crtc->y, &crtc->mode, fb); + if (crtc->state) { + const struct drm_plane_state *state = crtc->primary->state; + + ret = check_src_coords(state->src_x, state->src_y, + state->src_w, state->src_h, fb); + } else { + ret = drm_crtc_check_viewport(crtc, crtc->x, crtc->y, &crtc->mode, fb); + } if (ret) goto out; -- 2.4.9