https://bugs.freedesktop.org/show_bug.cgi?id=84662
Andy Furniss <adf.lists at gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution|--- |FIXED --- Comment #58 from Andy Furniss <adf.lists at gmail.com> --- (In reply to Michel Dänzer from comment #57) > I'm currently getting a "run time to unreal logo" of just over three minutes > on my Kaveri. How about you, Andy? You said 3:45 is "good", so if it's below > that now, this report can be resolved, right? :) > > AFAICT the remaining pauses are mostly due to delayed shader compiles, which > Marek has been working on reducing. Yes, this should be resolved - I can't test 270X as it died and I now have a Tonga (so can't compare times/glitching due to low clocks. IIRC the "big" glitches were fixed with only smaller ones remaining. Since I got the Tonga I tried with fglrx and there are some glitches with that, so maybe the demo its self is "special". -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20151105/d3afd7ab/attachment.html>