From: Laurent Pinchart <laurent.pinch...@ideasonboard.com>

Planes are destroyed after framebuffers, which has the side effect of
disabling all planes. There is thus no need to disable planes explicitly
when destroying them.

Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
---
 drivers/gpu/drm/omapdrm/omap_plane.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/drivers/gpu/drm/omapdrm/omap_plane.c 
b/drivers/gpu/drm/omapdrm/omap_plane.c
index 29f4371e9e00..e03512c86bf8 100644
--- a/drivers/gpu/drm/omapdrm/omap_plane.c
+++ b/drivers/gpu/drm/omapdrm/omap_plane.c
@@ -268,7 +268,6 @@ static void omap_plane_destroy(struct drm_plane *plane)

        omap_irq_unregister(plane->dev, &omap_plane->error_irq);

-       omap_plane_disable(plane);
        drm_plane_cleanup(plane);

        drm_flip_work_cleanup(&omap_plane->unpin_work);
-- 
2.3.3

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