https://bugs.freedesktop.org/show_bug.cgi?id=86043
--- Comment #13 from Emil Velikov <emil.l.velikov at gmail.com> --- (In reply to Tvrtko Ursulin from comment #12) > I think we'll need to pull in someone from Steam since Valgrind reports some > mismatched frees in vgui2_s.so, steamclient.so and steamui.so. > > There are not debug symbols so impossible to guess what area of the code is > that. > I'm assuming Jordan can coordinate that with Valve. Afaics he is the one assigned for the issue over at github. > Then this also looks pretty bad: > > ERROR: ld.so: object > '/home/vedran/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from > LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. > ERROR: ld.so: object > '/home/vedran/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from > LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored > Those should be harmless, as steam LD_PRELOADs a bunch of libraries. Afaik steam is 32bit, while Vedran was running a 64bit system - thus the messages. There are a couple of other interesting bits in the log: - Alarming heap stats (allocated ~770 MiB, in-use at exit ~220MiB) - Invalid memory access in various modules - invalid reads in various steam runtime components, alarming number of invalid writes in i965_dri.so. The latter one perhaps should be looked into closer ? > Please if someone knows any Steam devs CC them here? Afaict unless a person is known* by bugzilla one cannot CC them. For example one cannot CC your @intel email, so I've opted for the known @linux.intel one. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20150303/d9d6e43a/attachment.html>