https://bugs.freedesktop.org/show_bug.cgi?id=34495

--- Comment #45 from Micael Dias <kam1k...@gmail.com> 2011-07-12 04:08:01 PDT 
---
> According to this : http://glprogramming.com/red/chapter13.html 
> "In both feedback and selection modes, information on objects is returned 
> prior
> to any fragment tests. Thus, objects that would not be drawn due to failure of
> the scissor, alpha, depth, or stencil tests may still have their data 
> processed
> and returned in both feedback and selection modes."
> 
> So scissor has no effect in GL_SELECT mode, so the current patch looks correct
> (except it should disable alpha and stencil tests too)
>

Oh, great then :)

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