Hello,

here are some miscellaneous improvements (small features, bugfixes, spelling 
fixes, etc.) for the exynos component of libdrm. The general idea is to let 
userspace use the G2D engine functionality more 
efficiently.

If someone is interested in an application that actually makes use of this, the 
RetroArch frontend has a custom video backend:
https://github.com/libretro/RetroArch/blob/master/gfx/drivers/exynos_gfx.c


Please review and let me know what I can improve.

v2:
- Mention value of G2D scaling normalization factor (02/15).
- Moved patch (04/15) description from commit message to source itself, like 
suggested by Joonyoung Shim.

With best wishes,
Tobias


Reply via email to