https://bugs.freedesktop.org/show_bug.cgi?id=89107
Bug ID: 89107 Summary: [Radeonsi/Hawaii] Rendering errors when running basic opengl 3 demo Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel at lists.freedesktop.org Reporter: darkdefende at gmail.com QA Contact: dri-devel at lists.freedesktop.org Created attachment 113408 --> https://bugs.freedesktop.org/attachment.cgi?id=113408&action=edit The lab files. I'm currently taking a course in Opengl 3 graphics programming. When doing the first lab I noticed that the bunny (and other objects) had quite severe rendering errors when using the open source driver for my graphics card. See the attached image for how it looks. There seems to be a problem with the facing direction of the rendered triangles. However, it doesn't do that much of a difference if I turn off culling either... The bunny renders correctly on nvidia cards (with the closed source drivers) and on my card running fgrlx. The professor in charge of the course is running OSX, and the lab computers are running Linux (with nvidia cards). So I guess this is a problem only with Mesa (or something else in the driver stack). I haven't tried on intel cards so I can't say if this is just a problem with radeonsi or not. I've attached the lab code. It should run on Linux and OSX. I would really appreciate if other people could try it out so we can see if this is a general problem with mesa or not. I haven't seen anything like this in other opengl 3 programs. So if there is a problem with the code, IE it breaks opengl spec, then please tell me so I can inform the professor about it. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20150212/6432a629/attachment.html>