https://bugs.freedesktop.org/show_bug.cgi?id=92309
--- Comment #16 from Alex Deucher <alexdeucher at gmail.com> --- (In reply to acutiator from comment #15) > Based on what you said, I would think that it should be possible to detect > when an invalid pre-multiplied alpha bitmap is in use. Is that true in all > circumstances or is there more nuance to that? If it is true, I would think > it'd be worth correcting for this error on the library side, though the > problem is actually in the games. How would the xserver know what the game intends in the cursor image? -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20151202/e3911f76/attachment.html>