https://bugs.freedesktop.org/show_bug.cgi?id=89891
Bug ID: 89891 Summary: Outlast segfault on new game Product: Mesa Version: git Hardware: x86 (IA32) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel at lists.freedesktop.org Reporter: sa at whiz.se QA Contact: dri-devel at lists.freedesktop.org Created attachment 114851 --> https://bugs.freedesktop.org/attachment.cgi?id=114851&action=edit backtrace with git version lsThe game Outlast (from the latest Humble Indie Bundle) segfaults when a new game is launched. With Mesa 10.4.2 I get a segfault in ir_assignment::ir_assignment. With current git I get a "radeon: mmap failed, errno: 12" and a segfault in __memcpy_ssse3. Another problem is that the game takes ages to start, about 90 seconds from start to menu. Most of this time is spent compiling more than 18000 shaders, so maybe that's just a problem with the game. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 7.5.0 -- xserver: 1.16.4 -- mesa: 10.4.2 -- drm: 2.4.58 -- kernel: 3.19 -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20150403/372e50e9/attachment.html>