https://bugs.freedesktop.org/show_bug.cgi?id=85596
--- Comment #1 from Alex Deucher <agd5f at yahoo.com> --- (In reply to Lauri Kasanen from comment #0) > Many big shaders that currently fail with > r600_shader_select - Failed to build shader variant (type=1) -12 > r600_shader_from_tgsi - GPR limit exceeded - shader requires foo registers > > would actually work if the GPR check was moved to after SB, as SB reduces > the GPR usage quite nicely. > > Another thing is that 128 is the lowest common denominator, and many cards > have 192 or 256, which could be checked with the radeon_info ioctl. >From an ISA perspective, there are only 128 GPRs. The higher limits are hw internal details. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20141029/33b83cae/attachment-0001.html>