https://bugs.freedesktop.org/show_bug.cgi?id=85580
--- Comment #1 from Michel Dänzer <michel at daenzer.net> --- (In reply to Aaron B from comment #0) > Polygon count just makes it too heavy to what it used to be, dipping down to > 20FPS or so when moving objects and such. Have you double-checked that direct rendering and hardware acceleration are working for 32-bit processes? Did you build 32-bit Mesa as well? > I don't have time to bisect, [...] So it's a regression? In what kind of time-frame? -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20141029/9ba7260e/attachment.html>