https://bugs.freedesktop.org/show_bug.cgi?id=85564
Bug ID: 85564 Summary: Dead Island rendering issues Product: Mesa Version: git Hardware: Other OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel at lists.freedesktop.org Reporter: v10lator at myway.de This was tested with a AMD Radeon HD 6950. Good image (random screenshot taken from youtube) : http://picload.org/image/carrior/good.png Bad image (rendered with r600g) : http://img5.picload.org/image/carrpgi/2014-10-28_00001.jpg I'm not the only one with this problem, people are talking about it at phoronix ( http://www.phoronix.com/forums/showthread.php?108025-Dead-Island-GOTY-Now-Available-On-Linux-SteamOS ), in the steam forums ( http://steamcommunity.com/app/91310/discussions/0/613940109818649734/ ) and at other places. Playing around with SB, HyperZ and LLVM didn't change anything (except LLVM which freezes the game before anything is painted to the screen). If there's anything I can do to help tracking this down feel free to ask for it. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20141028/3e13020a/attachment.html>