https://bugs.freedesktop.org/show_bug.cgi?id=86635
Bug ID: 86635 Summary: Live for Speed and gallium nine, missing objects Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel at lists.freedesktop.org Reporter: vinibali at freemail.hu Created attachment 109909 --> https://bugs.freedesktop.org/attachment.cgi?id=109909&action=edit logs hi devs. so in the past days, the gallium-nine was merged into the mainline mesa driver. so i decided to have another try, like in the past. the native D9D3 state tracker was not worked, a couple weeks ago, but now there is some progress*. so the game works in traditional(D3D9->OGL->Gallium) way, after i installed the d3d9compiler_43 and d3dx9_43 components. just got about 20fps at the back of the grid(BL1,10 FBM). so its not so playable, with my oldie A8-3850. so as i said, in the past i was unable to get the gallium9 to work, there was the same speed, and i saw every graphic model correctly, looks like the native d3d9 tracker was unable to work. the updated DRI3 was missing, as i know already. now after d3d9 components and enabled gallium9, theres are only cars, drivers, trees and gridlamp(?)*(thats the process). more deatils and discussion at: https://www.lfs.net/forum/thread/86897-0-6G-broken-in-wine-with-gallium9 thanks! -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20141123/d8fd6e6b/attachment.html>