https://bugs.freedesktop.org/show_bug.cgi?id=79223
--- Comment #6 from Pierre Ossman <pierre-bugzilla at ossman.eu> --- (In reply to comment #5) > (In reply to comment #4) > > I'm also seeing something else waiting for vsync. With glReadPixels() out of > > the picture, and glXSwapIntervalMESA(0), I'm still getting 60 fps and no > > tearing. Possibly related? > > Either > > Option "SwapbuffersWait" "off" > > and/or > > Option "EnablePageFlip" "off" > > should avoid that. I see. In the interest of being honest to applications, shouldn't glXGetSwapIntervalMESA() return 1 when those settings are on? -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140530/851cd7d0/attachment-0001.html>