https://bugs.freedesktop.org/show_bug.cgi?id=78951
--- Comment #1 from Michel D?nzer <michel at daenzer.net> --- AFAICT the hardware doesn't provide any way to retrieve the primitive ID without a geometry shader, so we'd probably need to use a passthrough geometry shader for this. Any volunteers? -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140520/38abb4cd/attachment.html>