Am 26.02.2014 19:25, schrieb Marek Ol??k: > From: Marek Ol??k <marek.olsak at amd.com> > > Userspace should set the first 4 bits of drm_radeon_cs_reloc::flags to > a number from 0 to 15. The higher the number, the higher the priority, > which means a buffer with a higher number will be validated sooner. > > The old behavior is preserved: Buffers used for write are prioritized over > read-only buffers if the userspace doesn't set the number. > > v2: add buffers to buckets directly, then concatenate them > > Signed-off-by: Marek Ol??k <marek.olsak at amd.com> > --- > drivers/gpu/drm/radeon/radeon.h | 2 +- > drivers/gpu/drm/radeon/radeon_cs.c | 68 > ++++++++++++++++++++++++++++++++-- > drivers/gpu/drm/radeon/radeon_object.c | 10 ----- > drivers/gpu/drm/radeon/radeon_object.h | 2 - > 4 files changed, 66 insertions(+), 16 deletions(-) > > diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h > index d37a57a..f7a3174 100644 > --- a/drivers/gpu/drm/radeon/radeon.h > +++ b/drivers/gpu/drm/radeon/radeon.h > @@ -481,7 +481,7 @@ struct radeon_bo_list { > struct ttm_validate_buffer tv; > struct radeon_bo *bo; > uint64_t gpu_offset; > - bool written; > + unsigned priority;
As far as I can see priority is only used temporary in radeon_cs_parser_relocs, so we probably don't need it in here. Apart from that patch looks good to me, Christian. > unsigned domain; > unsigned alt_domain; > u32 tiling_flags; > diff --git a/drivers/gpu/drm/radeon/radeon_cs.c > b/drivers/gpu/drm/radeon/radeon_cs.c > index d49a3f7..779fa02 100644 > --- a/drivers/gpu/drm/radeon/radeon_cs.c > +++ b/drivers/gpu/drm/radeon/radeon_cs.c > @@ -31,10 +31,57 @@ > #include "radeon.h" > #include "radeon_trace.h" > > +#define RADEON_CS_MAX_PRIORITY 33u > +#define RADEON_CS_MAX_BUCKET (RADEON_CS_MAX_PRIORITY / 2u) > +#define RADEON_CS_NUM_BUCKETS (RADEON_CS_MAX_BUCKET + 1u) > + > +/* This is based on the bucket sort with O(n) time complexity. > + * Relocations are sorted from the highest to the lowest priority as > + * they are added. > + * > + * Odd numbers are added at the head of a bucket and even numbers are > + * added at the tail, therefore all buckets are always sorted. */ > +struct radeon_cs_buckets { > + struct list_head bucket[RADEON_CS_NUM_BUCKETS]; > +}; > + > +static void radeon_cs_buckets_init(struct radeon_cs_buckets *b) > +{ > + unsigned i; > + > + for (i = 0; i < RADEON_CS_NUM_BUCKETS; i++) > + INIT_LIST_HEAD(&b->bucket[i]); > +} > + > +static void radeon_cs_buckets_add(struct radeon_cs_buckets *b, > + struct radeon_bo_list *reloc) > +{ > + unsigned priority = reloc->priority; > + unsigned i = min(priority / 2u, RADEON_CS_MAX_BUCKET); > + > + if (priority % 2 == 1) { > + list_add(&reloc->tv.head, &b->bucket[i]); > + } else { > + list_add_tail(&reloc->tv.head, &b->bucket[i]); > + } > +} > + > +static void radeon_cs_buckets_get_list(struct radeon_cs_buckets *b, > + struct list_head *out_list) > +{ > + unsigned i; > + > + /* Connect the sorted buckets in the output list. */ > + for (i = 0; i < RADEON_CS_NUM_BUCKETS; i++) { > + list_splice(&b->bucket[i], out_list); > + } > +} > + > static int radeon_cs_parser_relocs(struct radeon_cs_parser *p) > { > struct drm_device *ddev = p->rdev->ddev; > struct radeon_cs_chunk *chunk; > + struct radeon_cs_buckets buckets; > unsigned i, j; > bool duplicate; > > @@ -53,6 +100,9 @@ static int radeon_cs_parser_relocs(struct radeon_cs_parser > *p) > if (p->relocs == NULL) { > return -ENOMEM; > } > + > + radeon_cs_buckets_init(&buckets); > + > for (i = 0; i < p->nrelocs; i++) { > struct drm_radeon_cs_reloc *r; > > @@ -80,7 +130,15 @@ static int radeon_cs_parser_relocs(struct > radeon_cs_parser *p) > p->relocs_ptr[i] = &p->relocs[i]; > p->relocs[i].robj = gem_to_radeon_bo(p->relocs[i].gobj); > p->relocs[i].lobj.bo = p->relocs[i].robj; > - p->relocs[i].lobj.written = !!r->write_domain; > + > + /* The userspace buffer priorities are from 0 to 15. A higher > + * number means the buffer is more important. > + * Also, the buffers used for write have a higher priority than > + * the buffers used for read only, which doubles the range > + * to 0 to 31. Numbers 32 and 33 are reserved for the kernel > + * driver. > + */ > + p->relocs[i].lobj.priority = (r->flags & 0xf) * 2 + > !!r->write_domain; > > /* the first reloc of an UVD job is the msg and that must be in > VRAM, also but everything into VRAM on AGP cards to avoid > @@ -94,6 +152,8 @@ static int radeon_cs_parser_relocs(struct radeon_cs_parser > *p) > p->relocs[i].lobj.alt_domain = > RADEON_GEM_DOMAIN_VRAM; > > + /* prioritize this over any other relocation */ > + p->relocs[i].lobj.priority = 32; > } else { > uint32_t domain = r->write_domain ? > r->write_domain : r->read_domains; > @@ -107,9 +167,11 @@ static int radeon_cs_parser_relocs(struct > radeon_cs_parser *p) > p->relocs[i].lobj.tv.bo = &p->relocs[i].robj->tbo; > p->relocs[i].handle = r->handle; > > - radeon_bo_list_add_object(&p->relocs[i].lobj, > - &p->validated); > + radeon_cs_buckets_add(&buckets, &p->relocs[i].lobj); > } > + > + radeon_cs_buckets_get_list(&buckets, &p->validated); > + > return radeon_bo_list_validate(&p->ticket, &p->validated, p->ring); > } > > diff --git a/drivers/gpu/drm/radeon/radeon_object.c > b/drivers/gpu/drm/radeon/radeon_object.c > index d676ee2..19042ae 100644 > --- a/drivers/gpu/drm/radeon/radeon_object.c > +++ b/drivers/gpu/drm/radeon/radeon_object.c > @@ -368,16 +368,6 @@ void radeon_bo_fini(struct radeon_device *rdev) > arch_phys_wc_del(rdev->mc.vram_mtrr); > } > > -void radeon_bo_list_add_object(struct radeon_bo_list *lobj, > - struct list_head *head) > -{ > - if (lobj->written) { > - list_add(&lobj->tv.head, head); > - } else { > - list_add_tail(&lobj->tv.head, head); > - } > -} > - > int radeon_bo_list_validate(struct ww_acquire_ctx *ticket, > struct list_head *head, int ring) > { > diff --git a/drivers/gpu/drm/radeon/radeon_object.h > b/drivers/gpu/drm/radeon/radeon_object.h > index a9a8c11..6c3ca9e 100644 > --- a/drivers/gpu/drm/radeon/radeon_object.h > +++ b/drivers/gpu/drm/radeon/radeon_object.h > @@ -138,8 +138,6 @@ extern int radeon_bo_evict_vram(struct radeon_device > *rdev); > extern void radeon_bo_force_delete(struct radeon_device *rdev); > extern int radeon_bo_init(struct radeon_device *rdev); > extern void radeon_bo_fini(struct radeon_device *rdev); > -extern void radeon_bo_list_add_object(struct radeon_bo_list *lobj, > - struct list_head *head); > extern int radeon_bo_list_validate(struct ww_acquire_ctx *ticket, > struct list_head *head, int ring); > extern int radeon_bo_fbdev_mmap(struct radeon_bo *bo,