https://bugs.freedesktop.org/show_bug.cgi?id=75211

--- Comment #3 from Michel D?nzer <michel at daenzer.net> ---
(In reply to comment #2)
> So because it looks like it happens when compiling shaders I ran it with
> MESA_GLSL=dump.

Please use R600_DEBUG=ps,vs instead of MESA_GLSL=dump.

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