https://bugzilla.kernel.org/show_bug.cgi?id=70411

--- Comment #3 from Christoph Haag <haagch.christoph at googlemail.com> ---
Maybe it would have been good to mention, mesa is a relatively current git
version a21552a.



(In reply to Michel D?nzer from comment #2)
> Does setting the environment variable R600_DEBUG=nohyperz for running the
> game work around the problem?

Yes, with R600_DEBUG=nohyperz the game works and there is no lockup.

I guess it's possible that it stopped working when HyperZ was enabled by
default.

Still, this lockup is not nice since currently only a reboot makes the radeon
gpu usable again.

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