https://bugs.freedesktop.org/show_bug.cgi?id=74868
Priority: medium Bug ID: 74868 Assignee: dri-devel at lists.freedesktop.org Summary: r600g: Diablo III Crashes After a few minutes Severity: normal Classification: Unclassified OS: All Reporter: nick.tenney at gmail.com Hardware: Other Status: NEW Version: git Component: Drivers/Gallium/r600 Product: Mesa Created attachment 93894 --> https://bugs.freedesktop.org/attachment.cgi?id=93894&action=edit Xorg Log Disclaimer: This is my first bug report, so I apologize if I do not attach enough information. I tried booting up Diablo III a few days back to see the new geometry shaders in action on my 4890, and alas, I had a few minutes of happy gameplay followed by a startling black screen. I ran it in a terminal window, though wine was not kind enough to allow me to properly pipe the output (only grabbed the launcher window and gave up) it contained ooodles of r600_shader_select issues. There were thousands of the (type=1) -1 lines prior to the the -12 lines right before the crash: EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -1 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -1 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -1 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -1 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -1 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -1 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -12 EE r600_texture.c:1003 r600_texture_transfer_map - failed to create temporary texture to hold untiled copy Mesa: User error: GL_OUT_OF_MEMORY in glCompressedTexSubImage2D err:d3d:wined3d_debug_callback 0x1c8178: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glCompressedTexSubImage2DARB @ ../../../wine-1.7.12/dlls/wined3d/surface.c / 1688 EE r600_texture.c:1003 r600_texture_transfer_map - failed to create temporary texture to hold untiled copy Mesa: User error: GL_OUT_OF_MEMORY in glCompressedTexSubImage2D err:d3d:wined3d_debug_callback 0x1c8178: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glCompressedTexSubImage2DARB @ ../../../wine-1.7.12/dlls/wined3d/surface.c / 1688 EE r600_texture.c:1003 r600_texture_transfer_map - failed to create temporary texture to hold untiled copy Mesa: User error: GL_OUT_OF_MEMORY in glCompressedTexSubImage2D err:d3d:wined3d_debug_callback 0x1c8178: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glCompressedTexSubImage2DARB @ ../../../wine-1.7.12/dlls/wined3d/surface.c / 1688 EE r600_texture.c:1003 r600_texture_transfer_map - failed to create temporary texture to hold untiled copy Mesa: User error: GL_OUT_OF_MEMORY in glCompressedTexSubImage2D err:d3d:wined3d_debug_callback 0x1c8178: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glCompressedTexSubImage2DARB @ ../../../wine-1.7.12/dlls/wined3d/surface.c / 1688 EE r600_texture.c:1003 r600_texture_transfer_map - failed to create temporary texture to hold untiled copy Mesa: User error: GL_OUT_OF_MEMORY in glCompressedTexSubImage2D err:d3d:wined3d_debug_callback 0x1c8178: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glCompressedTexSubImage2DARB @ ../../../wine-1.7.12/dlls/wined3d/surface.c / 1688 EE r600_texture.c:1003 r600_texture_transfer_map - failed to create temporary texture to hold untiled copy Mesa: User error: GL_OUT_OF_MEMORY in glCompressedTexSubImage2D err:d3d:wined3d_debug_callback 0x1c8178: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glCompressedTexSubImage2DARB @ ../../../wine-1.7.12/dlls/wined3d/surface.c / 1688 -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... 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