Hi, On 16 December 2014 at 03:56, Michel Dänzer <michel at daenzer.net> wrote: > > On 12.12.2014 20:27, Daniel Stone wrote: > > It might be useful to make the interpretation modifiers bitmaskable, so > > they can be combined (e.g. wide-range/unclamped YUV | whatever chroma > > siting), but I can't think of a usecase for combining multiple layout > > modifiers (e.g. this tiling | that compression). > > I might be misunderstanding what you're referring to, but FWIW: With AMD > GPUs, the compression format and tiling parameters can be chosen > (mostly) independently.
Should've been a little more clear. Definitely each vendor will have their own combination of modes, but I mostly meant that I don't really see a use for VENDOR_AMD(compression_1) | VENDOR_OTHER(tiling_N), or VENDOR_ARM(afbc) | VENDOR_SAMSUNG(tiling_12x64). Each vendor's space would be free to use the 24 sub-bits as a bitmask, but I don't think there's a need for combining tokens from multiple vendor spaces. Cheers, Daniel -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20141216/10f4554f/attachment.html>