https://bugs.freedesktop.org/show_bug.cgi?id=32511

--- Comment #16 from Brian Paul <bri...@vmware.com> 2011-04-05 07:53:09 PDT ---
Another approach to fixing glDrawPixels might be to use the
_mesa_meta_DrawPixels() function from meta.c.  Just plug it into the driver
dispatch table in savageDDInitSpanFuncs() instead of savageDrawPixels().

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