https://bugs.freedesktop.org/show_bug.cgi?id=28860

--- Comment #31 from Rubén Fernández <rubenf3...@gmail.com> 2010-11-22 11:47:25 
PST ---
(In reply to comment #30)
> Can you try this again with the latest git master?

A dramatic improvement! Now it is almost completely correct; the only
misrenderings I can see (I'll attach a screenshot) are:

1) you can see the triangle edges in the main character, and
2) his shadow is completely black (should show the ground texture, only
darker).

And I still get the "too many instructions" errors:

r300 FP: Compiler Error:
emit_tex: Too many instructionsUsing a dummy shader instead.
r300 FP: Compiler Error:
r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions
Using a dummy shader instead.

Don't know if they have to do with this remaining misrenderings, tho.

Plus, it takes two full minutes to compile the shaders before starting the
game; but that's an optimization problem, not of functionality.

But, all in all, the game works almost perfectly now. I think we are almost
ready to close this bug.

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