https://bugs.freedesktop.org/show_bug.cgi?id=30960
--- Comment #32 from Marek Olšák <mar...@gmail.com> 2010-10-24 09:32:51 PDT --- I have noticed the corruption happens under extreme memory pressure (e.g. ETQW has corrupted textures with 64MB VRAM and the lowest graphics details, but if you have 256MB VRAM, you may see the corruption with the highest details only), so here is my theory. In the kernel, there is function r100_copy_blit for copying buffers between RAM and VRAM using the 2D engine, and it's hooked up in the TTM. The function is used on r100 up to r500. I believe switching between the 2D and 3D engine doesn't work as it should or we don't flush some cache or something. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel