https://bugs.freedesktop.org/show_bug.cgi?id=30416

--- Comment #3 from Tom Stellard <tstel...@gmail.com> 2010-09-28 10:11:13 PDT 
---
(In reply to comment #1)
> Both shaders *should* fail to compile because you cannot say at compile time
> whether they will terminate or not. If a GPU gets stuck in an infinite loop,
> it's basically a hard lockup, and your monitor becomes unusable until you 
> reset
> the machine. We can't allow that.

It's not possible to have infinite loops, because the number of iterations is
capped at 256.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel

Reply via email to