> I can't think of why any client would send IDLE+DONE in the same TCP packet.

Maybe not in the same packet, but network congestion or server overloading 
could cause the IDLE and DONE to queue up together.

> Oh, that's nice.

Glad to help.

> Fixed now: http://hg.dovecot.org/dovecot-2.0/rev/4741f1b4f9b3

Yes that does fix the crash.  Thanks.

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