Hi, Nelson H. F. Beebe writes:
> KatolaZ writes on Thu, 15 Mar 2018 23:19:42 +0000: > >>> my biggest frustration was not being able of finding a way to >>> implement a 2D random walk in postscript that would show a different >>> trajectory every time you open it :D (the only problem there is the >>> seed). > > This is getting off the topic in the subject line, [...] Indeed ;-) > In PostScript, I don't readily find any built-in operators that could > give a result that differs on every run, so you probably have to > inject suitable arguments for srand from outside sources. PostScript > can read data from files, so you could have a large file of seeds, and > read a new seed for each simulation. If it can read data from files, have it read from /dev/urandom! After all, in Unix everything's a file :-) # If it can only read *whole* files :-(, you have a problem though. Hope this helps, -- Olaf Meeuwissen, LPIC-2 FSF Associate Member since 2004-01-27 GnuPG key: F84A2DD9/B3C0 2F47 EA19 64F4 9F13 F43E B8A4 A88A F84A 2DD9 Support Free Software https://my.fsf.org/donate Join the Free Software Foundation https://my.fsf.org/join _______________________________________________ Dng mailing list [email protected] https://mailinglists.dyne.org/cgi-bin/mailman/listinfo/dng
