Are my graphics aspirations doomed? While doing an openGL tutorial in GO, I got the message:
panic: could not create opengl renderer: VersionUnavailable: GLX: Failed to create context: GLXBadFBConfig Indeed, the tutorial is based on openGL 4.1, and I use Mesa on an intel integrated graphics chip: hendrik@notlookedfor:~/dv/go/src/trygl$ glxinfo | grep -i version server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.4 Version: 13.0.6 Max core profile version: 0.0 Max compat profile version: 2.1 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 2.0 OpenGL version string: 2.1 Mesa 13.0.6 OpenGL shading language version string: 1.20 OpenGL ES profile version string: OpenGL ES 2.0 Mesa 13.0.6 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16 hendrik@notlookedfor:~/dv/go/src/trygl$ 1.4 and 2.1 are definitely older than 4.1. Is there any hope for newer drivers for my laptop? (I suspect not) I've been toying with buying a new laptop for a while now. My current one is blissfully ancient enough to have no problems with any management engine or the recent (embargoed) intel problem that has the Linux kernel people rushing out a performance-costing update. Any suggestions what to watch out for on the graphics front? Things are looking pretty dim on the hardware spyware front. -- hendrik _______________________________________________ Dng mailing list Dng@lists.dyne.org https://mailinglists.dyne.org/cgi-bin/mailman/listinfo/dng