Are my graphics aspirations doomed?

While doing an openGL tutorial in GO, I got the message:

panic: could not create opengl renderer: VersionUnavailable: GLX: Failed to 
create context: GLXBadFBConfig

Indeed, the tutorial is based on openGL 4.1, and I use Mesa on an intel 
integrated graphics chip:

hendrik@notlookedfor:~/dv/go/src/trygl$ glxinfo | grep -i version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
    Version: 13.0.6
    Max core profile version: 0.0
    Max compat profile version: 2.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 2.0
OpenGL version string: 2.1 Mesa 13.0.6
OpenGL shading language version string: 1.20
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 13.0.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
hendrik@notlookedfor:~/dv/go/src/trygl$ 


1.4 and 2.1 are definitely older than 4.1.

Is there any hope for newer drivers for my laptop?  (I suspect not)

I've been toying with buying a new laptop for a while now.  My current  
one is blissfully ancient enough to have no problems with any management 
engine or the recent (embargoed) intel problem that has the Linux 
kernel people rushing out a performance-costing update.

Any suggestions what to watch out for on the graphics front?  Things are 
looking pretty dim on the hardware spyware front.

-- hendrik



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