On 21.09.2017 16:49, zap wrote:
Thankfully that is the only issue I know of, and it can be disabled. in many ways...
Not entirely trivial (at least on esr52): assuming it builds at all, it will only disable the widevine part, but still leaves the whole EME infrastructure intact. When I last checked, disabling EME caused a huge number of build breaks. Note: didn't try anything newer than esr52, as I didn't want to open the huge rust pandorra box. --mtx _______________________________________________ Dng mailing list Dng@lists.dyne.org https://mailinglists.dyne.org/cgi-bin/mailman/listinfo/dng