Hi to all!

Experiment is to create online realtime game with flash+ajax on the
client side and something like web service based on django (django is
used for example because of its good python ORM) on the server side.
Now its just experiment and is on the tech testing stage =)
So, we start small app with one viewer that increments one param and
have no models. Django has session and auth apps installed. Everything
works in the single fcgi process with apache2 redirecting:
./manage.py runfcgi method=threaded socket=/home/user/mysite.sock
pidfile=django.pid
So we make one client and 1000 async requests
Timing is good (about 15 msec)
Then we start 10 threads with one client in each thread. Then 5.
Request timing grows linear. And it is rather strange. So, questions:
How many threads are started with "manage.py runfcgi method=threaded"
by default?
Any other thoughts how to increase performance of this system?

Thanks!


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