Actually it's not something new, this is the 3rd bundle already (actually I heard that officially it's the 4th). There are some motivations I could think of. The biggest one is marketing, these small companies get a wide exposure during the humble bundle and for little to no expenses.
Anyway, you can read the relevant articles at Whatsup: http://whatsup.org.il/modules.php?op=modload&name=News&file=article&sid=6909 http://whatsup.org.il/modules.php?op=modload&name=News&file=article&sid=6630 http://whatsup.org.il/modules.php?op=modload&name=News&file=article&sid=6625 http://whatsup.org.il/modules.php?op=modload&name=News&file=article&sid=6789 Shlomi On Sun, Aug 7, 2011 at 1:33 PM, Nadav Har'El <[email protected]>wrote: > On Sun, Aug 07, 2011, Shlomi Fish wrote about "The Humble Indie Bundle No. > 3 - Pay What You Want for Seven Cross-platform games": > > there are two days left to buy the Humble Indie Bundle No. 3: > > http://www.humblebundle.com/ > > Interesting. Never heard of these games, so I can't comment on the product > itself, but it's definitely an interesting business model. > > The page tries to tell you that this package is normally sold for $50 > (a http://en.wikipedia.org/wiki/Anchor_price) but lets people choose the > price. Do you think people chose something around $50? Not really ;-) > According to them, the average price people chose to pay was around $5 ;-) > And interestingly, Linux users were the most generous ($12) and Windows > users were cheapest ($4.7) - probably the opposite of the normal > expectation. > > Of course, these averages may be misleading, as their "top contributors" > list show that some billionaire's kid ( :-)) paid $4000 , and probably > many others also paid hundreds of dollars. > > In any case these guys made almost $2 million from over 300,000 customers. > Assuming (I *don't* know if that is a safe assumption) that the vast > majority > of these customers would never buy these games for their normal prices, > it's not bad. > > That being said, something smells a bit fishy. These companies normally > demand $10-$20 for *each* of these bundled games, and now they settle for > less than $5 for seven of them? If they thought this was enough (like > iPhone game developers have come to think), why isn't this the normal > price? > Where's the catch? > > -- > Nadav Har'El | Sunday, Aug 7 2011, 7 Av > 5771 > [email protected] > |----------------------------------------- > Phone +972-523-790466, ICQ 13349191 |Early bird gets the worm, but the > second > http://nadav.harel.org.il |mouse gets the cheese. > _______________________________________________ > Discussions mailing list > [email protected] > http://hamakor.org.il/cgi-bin/mailman/listinfo/discussions > -- הבלוג שלי <http://www.sijp.co.il> תיק העבודות שלי (גרפיקה) <http://art.sijp.co.il> אנא המנע מלשלוח לי צרופות ווֹרד או פאוור-פוינט.<http://www.gnu.org/philosophy/no-word-attachments.he.html>
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