Hello Ben,
Thanks.
For LDPC, the executable can be found at
*gr-ccsds/examples/LDPC/ldpc_2/build-ldpc_decoder-Desktop-Debug/ldpc_decoder.*
The C++ executable for Turbo code can be found at
*gr-ccsds/lib/fec/turbo/deepspace-turbo/bin/deepspace_turbo*

I'm not very familiar with Valgrind so I monitored the memory usage by
looking at system monitor on my Ubuntu laptop. The memory usage is almost
constant, at around 17.1 Mbs for the ldpc_decoder executable. On GNU Radio,
the memory usage jumps by huge steps (100Mb) in a matter of seconds until
all the memory (the ram is around 8 gigs) is fully consumed.

Thanks for links to the memory buffer blog post. I will have a look.
Regards,
Moses.

On Tue, May 7, 2019 at 10:13 PM Ben Hilburn <bhilb...@gnuradio.org> wrote:

> Hey Moses -
>
> This is really cool work! Thanks so much for sharing it. Michael's
> suggestion of pushing it was a good one. I haven't looked at the code yet,
> but:
>
> The code was able to run smoothly in a C++ application but experienced
>> memory leaks in GNU Radio.
>>
>
> I'm curious how confident you are in this? It might be worthwhile to run the 
> pure-C++ version through Valgrind just to double-check, if you haven't 
> already.
>
> I also have one question regarding buffering in GNU Radio. Since iterative
>> decoding with a large number of iterations and large block sizes takes time
>> to complete, the input pmt data that is not consumed immediately will have
>> to be stored somewhere. Is that the case? Could that be the reason for the
>> memory leak?
>>
>
> Things do get stored until buffers and full, and then backpressure builds
> up through the flowgraph. This shouldn't cause memory leaks.
>
> For a more thorough explanation of this, check out this excellent blog
> post from Marcus Mueller!
>
> https://www.gnuradio.org/blog/2017-01-05-buffers/
>
> Cheers,
> Ben
>
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