It's not a big deal, but I'm just curious. Why are malloc functions, malloc_complex, malloc_double, malloc_float in gr::fft ? I think memory allocating functions can be used in various purposes, not only in FFT.
Is it just a workaround that there are no more proper places (gr::analog, gr::digital, gr::blocks...) for malloc? Or, is it not just a simple memory allocated array, but a special array that something happens when items are put into the array? Regards, Jeon.
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