It's not a big deal, but I'm just curious.

Why are malloc functions, malloc_complex, malloc_double, malloc_float in
gr::fft ?
I think memory allocating functions can be used in various purposes, not
only in FFT.

Is it just a workaround that
there are no more proper places (gr::analog, gr::digital, gr::blocks...)
for malloc?

Or, is it not just a simple memory allocated array,
but a special array that something happens when items are put into the
array?


Regards,
Jeon.
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