On 19/10/2011 12:53 PM, Josh Blum wrote:
You will have to change the block that is instantiated to be a uhd usrp
source or sink. There is no reason that rest of your
modulation/demodulation chain or mac layer would have to change.
Cheers,
-Josh
A further consideration for porting applications/examples that "know"
that they're talking to a USRP1 is that UHD uses a range
of {-1.0,+1.0} for complex_float data streams, and internally scales
that to whatever is appropriate for the hardware. There are plenty
of apps out there that "know" that the data should be in
{-32767,+32768}, and they will end end producing clipping in UHD unless the
data are re-scaled.
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