On 11/16/2010 12:27 PM, XIAN PAN wrote:
Hi Marcus D. Leech,
Thanks for your response. I try the -d 40 on the command usrp2_fft.py. The problem is still here.
If you *dont* use Peak Hold, does it work?

There was a problem, deep in the bowels of OpenGL related to the Peak Hold function that seemed to cause this behaviour.




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