On 09/02/2010 11:39 AM, Matt Ettus wrote:
>
>
> If you have unaccelerated OpenGL, then the OpenGL version will be
> unacceptably slow.
>
> Matt
>
Any idea how you *tell* if your OpenGL is accelerated or not?  How does
this relate to the Direct Rendering Manager
  in the X server?


-- 
Marcus Leech
Principal Investigator
Shirleys Bay Radio Astronomy Consortium
http://www.sbrac.org



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