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Hey,

I know that the buffer allocation uses some memory mapping tricks to make it efficient; is there some shared resource that this process uses of which a computer should have a finite amount? I'm running a process with, oh, say 500 buffers (estimate) or so and once I get past 7 parallel instances running I get std::bad_alloc errors allocating the buffers. Each process used only about 32m of virtual memory...

Is this expected?

Thanks,

Dan
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