On 06/12/10 11:30, André Draszik wrote: > Hi, > > Denis Oliver Kropp wrote: >> eglCreateWindowSurface with IDirectFBWindow and > > Why should the egl window be bound to an IDirectFBWindow? IMHO this > should just be an IDirectFBSurface - the egl window can then e.g. be a > DirectFB window's surface, or e.g. a primary surface and you give users > total flexibility (that's how we do it, and it works very well :-)
Isn't eglCreateWindowSurface for creating a surface with a native window? Where would be the difference to eglCreatePixmapSurface? -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev