Here they are : http://git.potipota.net/cgi-bin/cgit.cgi/buildroot/tree/package/efl/libecore?h=efl&id=797b6e58e9aa186787d836b5c5cb780eb41f465e
http://git.potipota.net/cgi-bin/cgit.cgi/buildroot/tree/package/efl/libelementary?h=efl&id=797b6e58e9aa186787d836b5c5cb780eb41f465e Maybe the second one is already integrated. For the GL things, I'm considering to switch to something like DRI/KMS. -- Lionel Landwerlin On Thu, Oct 14, 2010 at 4:19 PM, Denis Oliver Kropp <d...@directfb.org> wrote: > On 14/10/10 10:48, Lionel Landwerlin wrote: >> >> Hi Haithem, >> >> I made a couple of patch to quickly fix the backend in evas/ecore, but >> not more than that... > > Are those patches available publicly? > >> By the time, I was testing EFL, but I never really used it. > > I'm probably going to fix the EFL backend shortly and maybe even > get the GKT+ port back on track, hopefully having the GTK+ team > include the backend in newer releases again... > >> Since our hardware is going to embed a GPU, I'm less and less >> interested in directfb support. > > You mean you can use GL as a rendering interface instead? > > -- > Best regards, > Denis Oliver Kropp > > .------------------------------------------. > | DirectFB - Hardware accelerated graphics | > | http://www.directfb.org/ | > "------------------------------------------" > _______________________________________________ > directfb-dev mailing list > directfb-dev@directfb.org > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev > _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev