Denis, I have posted several times regarding davinci support and found a Bitblit (2D acceleration) service for the the Codec Engine 2. Do you know if anyone has started a driver to support this service? (http://wiki.davincidsp.com/index.php/Bitblit_Users_Guide).
I started down the path to use the driver support in directfb for davinci, but I need a 24 bit vid0 (RGB) framebuffer and I also need to use the codec engine so I abandon the idea of using the driver in directfb. Now that I see there appears to be some 2D acceleration support for Codec Engine 2 I want to pursue this as a solution. Can you take a look at the site (http://wiki.davincidsp.com/index.php/Bitblit_Users_Guide) and see if it makes any sense to create a driver for this new service. If so I would be happy to help in implementing a driver (assuming I can still do 24 bit RGB on vid0). This seems to be the best solution for my needs, your thoughts? My main motive for this is the Codec Engine 2 and performance of drawing to a 1280x720x24 (rgb) framebuffer. Our UI needs require a 720p interface and the only way to get this is via the vid0 as the osd0 has a silicon bug when displaying at 1280x720x16. Also, I am considering creating ImageProviders that will use the Codec Engine codecs for jpeg and other format decoding. Thanks, Craig
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