I'm using 1.2.8 and I don't see that in DFBWindowEvent - I was thinking
about it, and I wonder about some of the methods in focus handling and
key selection, and also looking at the types in DFBWindowEventType - for
example GrabKeyboard. I think it might make sense to be able to specify
device ids in some of these calls, as well as providing device ids in
the event data structure.
Denis Oliver Kropp wrote:
Christopher Johnson wrote:
Unlike raw input events, with window events I can't seem to see a way
to differentiate between different types of devices. Let's say I
have a real keyboard and a remote control, both generating
DWET_KEYDOWN and DWET_KEYUP events. With raw input events I can look
at the event.input.device_id and determine (based on my
EnumInputDevices done earlier) which device the event is coming
from. Am I missing anything? Is there some way to determine this
with windowed events?
I thought the window event already has the device_id, but if not, it
would
not be difficult to add it.
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