I'm using 1.2.8 and I don't see that in DFBWindowEvent - I was thinking about it, and I wonder about some of the methods in focus handling and key selection, and also looking at the types in DFBWindowEventType - for example GrabKeyboard. I think it might make sense to be able to specify device ids in some of these calls, as well as providing device ids in the event data structure.

Denis Oliver Kropp wrote:
Christopher Johnson wrote:
Unlike raw input events, with window events I can't seem to see a way to differentiate between different types of devices. Let's say I have a real keyboard and a remote control, both generating DWET_KEYDOWN and DWET_KEYUP events. With raw input events I can look at the event.input.device_id and determine (based on my EnumInputDevices done earlier) which device the event is coming from. Am I missing anything? Is there some way to determine this with windowed events?

I thought the window event already has the device_id, but if not, it would
not be difficult to add it.

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