Howdy all. I've been roped into writing a DirectFB driver by my employer and I have questions. I assume this is the right area for this?
I'm putting the finishing touches on a system driver with an attached graphics driver. Much like the several others included with the distribution. I've based mine on the SDL driver - the interface we use is BCL (if anyone has ever heard of that) which is functionally similar. Ok then diving right in... So I'm looking at layer handling, and specifically the way the SDL driver handles primarySetRegion. It stores primary and does use it in a couple of places, but when if comes to updating the actual display surface it does not use that surface. Am I missing something? Also, it sets up a rendering process that triggers on a flag that never gets set to true. What's up with that? Oh, and is there any way to access the archives of this mailing list? It seems to me this would be a useful thing. MrPeach _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev