Howdy all.

I've been roped into writing a DirectFB driver by my employer and I have
questions. I assume this is the right area for this?

I'm putting the finishing touches on a system driver with an attached
graphics driver. Much like the several others included with the
distribution. I've based mine on the SDL driver - the interface we use
is BCL (if anyone has ever heard of that) which is functionally similar.

Ok then diving right in...

So I'm looking at layer handling, and specifically the way the SDL
driver handles primarySetRegion. It stores primary and does use it in a
couple of places, but when if comes to updating the actual display
surface it does not use that surface.

Am I missing something?

Also, it sets up a rendering process that triggers on a flag that never
gets set to true. What's up with that?

Oh, and is there any way to access the archives of this mailing list? It
seems to me this would be a useful thing.

MrPeach
_______________________________________________
directfb-dev mailing list
directfb-dev@directfb.org
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev

Reply via email to