Hi everyone, I have a question regarding the IDirectFBSurface::GetFramebufferOffset and have never understood the need for it since the Lock function provides a pointer to the raw bits (and needs to be called prior to GetFramebufferOffset anyway).
What base address is a physical memory frame buffer offset returned by IDirectFBSurface::GetFramebufferOffset supposed to be relative to? >From my investigation into the DFB core software and client usage, it appears to maybe assume that fbdev is used with a traditional frame buffer device. This API function doesn't appear compatible with the DirectFB 1.0.1 systems driver we are developing for the Intel(R) Media Processor CE 3100 (especially in the multiple application usage model). Thanks, Timothy -- Timothy Strelchun CE Software Engineering Digital Home Group Intel Corporation The views expressed above are my own and not those of Intel _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev