Hi all, I look at the gdk-directfb implementation of the gdk-backend and I'm very intersted on the alpha channel. A can set the opacity of a top level window using the directfb engine, but for the other window I don't have a good surface to apply it. So I suppose that it can be possible to change the GdkWindow of an object and use and GdkWindow implemented with the alpha channel. I try to attach to the realize event and change the window but without success. The operation does't fail but I see only a gray surface. The realize use the same attribute of the widget and change the window type and renizialize the private data. So I suppose that wher the system try to call the begin paint use the new surface insted of the old one and I can reuse the set_opacity. It can be a solution?
Regards Michael _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev