I have done some more investigation and it seems that in 1.2.x it does a Flip 
just before exiting.
This means it Pans Display to the bottom half of the FB which is cleared.

In 1.0 (and the fbdev module) I believe it panned back to 0,0 before exiting.  
Is this true?

In which case I presume I could solve this by panning back to 0,0 in my Release 
functions of my devmem based driver?

Is this an issue for davinci driver as well?

Cheers
Dan

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Daniel J Laird
Sent: 2008 Oct 10 09:06
To: directfb-dev@directfb.org
Subject: [directfb-dev] Layer Clearing at shutdown in DFB 1.2.x

I have found a difference between DFB1.0 and 1.2.x regarding shutdown.

I have a /etc/directfbrc file as follows:
mode=720x480
pixelformat=ARGB
no-vt-switch
system=devmem
video-phys=0x02553000
video-length=4902912
init-layer=0
layer-bg-none
init-layer=1
layer-bg-none

When I start up the layers do not get cleared (as specified) and this works 
fine for DirectFB 1.2.x

However a difference is that when I call Release on the main DirectFB instance 
in DFB 1.2.x the layer gets cleared.
However on DFB 1.0 this did not happen.  I have put a debug trace at bottom of 
this mail.

Does anyone have any ideas on how I could stop the clearing of the screen in 
DFB 1.2.x on shutdown.
A key difference is that on DFB 1.2.x we use devmem system whereas on 1.0 we 
built on FBDev.  But any clues as to why the layers are being cleared when I 
call dfb->Release would be apprecated.

Cheers
Dan Laird

(-) [Main Thread      59.932] (  516) IDirectFB:          IDirectFB_Release( 
0x7bf7e0 )
(-) [Main Thread      59.932] (  516) IDirectFB:          IDirectFB_Destruct( 
0x7bf7e0 )
(-) [Main Thread      59.932] (  516) Core/Layers:        destroying context 
0x7c1b70 (FBDev Primary Layer [OSD], active)
(-) [Main Thread      59.932] (  516) Core/Layers:        
dfb_layer_remove_context (FBDev Primary Layer [OSD], 0x7c1b70)
(-) [Main Thread      59.933] (  516) Core/Layers:        
dfb_layer_context_deactivate (0x7c1b70)
(-) [Main Thread      59.933] (  516) Core/Layers:        
dfb_layer_context_activate (0x7c0118)
(-) [Main Thread      59.933] (  516) Core/Layers:        realize_region( 
0x7c0c80 )
(-) [Main Thread      59.933] (  516) Core/Layers:          -> size       
720x480
(-) [Main Thread      59.933] (  516) Core/Layers:          -> format     ARGB
(-) [Main Thread      59.934] (  516) Core/Layers:          -> surf caps  
0x00000000
(-) [Main Thread      59.934] (  516) Core/Layers:          -> buffermode 2
(-) [Main Thread      59.934] (  516) Core/Layers:          -> options    
0x00000021
(-) [Main Thread      59.934] (  516) Core/Layers:          -> source     
0,0-720x480
(-) [Main Thread      59.934] (  516) Core/Layers:          -> dest       
0,0-720x480
(-) [Main Thread      59.934] (  516) Core/Layers:          -> opacity    255
(-) [Main Thread      59.935] (  516) Core/Layers:          -> src_key    
000000 (index 0)
(-) [Main Thread      59.935] (  516) Core/Layers:          -> dst_key    
000000 (index 0)
(-) [Main Thread      59.935] (  516) Core/Layers:          -> state    
0x00000013
(-) [Main Thread      59.935] (  516) Core/Layers:          -> FROZEN!
(-) [Main Thread      59.935] (  516) Core/Surface:       dfb_surface_reconfig( 
0x7c0e28, 720x480 ARGB -> 720x480 ARGB )
(-) [Main Thread      60.301] (  516) Core/SurfBuffer:    
dfb_surface_buffer_new( ARGB )
(-) [Main Thread      60.301] (  516) Core/SurfBuffer:    
dfb_surface_buffer_new( ARGB )
(-) [Main Thread      60.301] (  516) Core/Layers:        
_dfb_layer_region_surface_listener( 0x2bbe262c, 0x7c0c80 ) <- 0x00000001
(-) [Main Thread      60.301] (  516) Core/WindowStack:   
dfb_windowstack_repaint_all( 0x7c0338 )
(-) [Main Thread      60.302] (  516) WM/Default:         repaint_stack( 1 
region(s), flags 0 )
(-) [Main Thread      60.302] (  516) WM/Default:           -> 0, 0 - 720x480  
(0)
(-) [Main Thread      60.302] (  516) Core/GraphicsOps:   
dfb_gfxcard_fillrectangles( 0x2bbe24a8 [1], 0x7bc0b4 )
(-) [Main Thread      60.302] (  516) Core/GraphicsOps:   
dfb_gfxcard_state_check( 0x7bc0b4, 0x00000001 ) [0,0 - 719,479]
(-) [Main Thread      60.302] (  516) Core/GfxState:      
dfb_gfxcard_state_check( 0x7bc0b4, 0x00000001 )  drawing -> 0x7c0e28
(-) [Main Thread      60.303] (  516) Core/GfxState:        <- checked 
0x00000001, accel 0x00000001, modified 0x00000100, mod_hw 0x00000000
(-) [Main Thread      60.303] (  516) Core/GfxState:        -> checked 
0x00000000, accel 0x00000001, modified 0x00000100, mod_hw 0x00000000
(-) [Main Thread      60.303] (  516) Core/GfxState:        -> checked 
0x00000001, accel 0x00000001, modified 0x00000100, mod_hw 0x00000000
(-) [Main Thread      60.303] (  516) Core/GfxState:        => checked 
0x00000001, accel 0x00000001, modified 0x00000000, mod_hw 0x00000100
(-) [Main Thread      60.303] (  516) Core/GfxState:      
dfb_gfxcard_state_acquire( 0x7bc0b4, 0x00000001 )  drawing -> 0x7c0e28
(-) [Main Thread      60.303] (  516) Core/SurfBuffer:    
dfb_surface_buffer_lock( 0x7e7bd0, 0x00000002, 0x7bc160 )
(-) [Main Thread      60.304] (  516) Core/SurfBuffer:      -> GPU WRITE
(-) [Main Thread      60.304] (  516) Core/SurfBuffer:      -> no suitable 
allocation (yet)!
(-) [Main Thread      60.304] (  516) DevMem/Surfaces:    devmemTestConfig( 
0x7e7bd0 )
(-) [Main Thread      60.304] (  516) Core/SurfBuffer:    
dfb_surface_allocation_update()
(-) [Main Thread      60.305] (  516) Core/SurfBuffer:      -> increasing 
serial...
(-) [Main Thread      60.305] (  516) Core/SurfBuffer:      -> locked 1x now
(-) [Main Thread      60.305] (  516) Core/GfxState:        -> switch from 
0x7c3b10 [1] to 0x7bc0b4 [1]
(-) [Main Thread      60.305] (  516) Core/GfxState:        -> mod_hw 
0x00033fff, modified 0x00000000
(-) [Main Thread      60.305] (  516) Core/GfxState:        -> mod_hw 
0x00033fff, set 0x00000000
(-) [Main Thread      60.306] (  516) Core/GfxState:        => mod_hw 
0x00000000, set 0x00000001
(-) [Main Thread      60.306] (  516) Core/SurfBuffer:    
dfb_surface_buffer_unlock( 0x7bc160 )
(-) [Main Thread      60.306] (  516) Core/Layers:        
dfb_layer_region_flip_update( 0x7c0c80, 0x2bbe2634, 0x00000000 ) <- [0, 0 - 
720x480]
(-) [Main Thread      60.306] (  516) Core/Layers:        realize_region( 
0x7c0c80 )
(-) [Main Thread      60.307] (  516) Core/Layers:          -> size       
720x480
(-) [Main Thread      60.307] (  516) Core/Layers:          -> format     ARGB
(-) [Main Thread      60.307] (  516) Core/Layers:          -> surf caps  
0x00000000
(-) [Main Thread      60.307] (  516) Core/Layers:          -> buffermode 2
(-) [Main Thread      60.307] (  516) Core/Layers:          -> options    
0x00000021
(-) [Main Thread      60.307] (  516) Core/Layers:          -> source     
0,0-720x480
(-) [Main Thread      60.308] (  516) Core/Layers:          -> dest       
0,0-720x480
(-) [Main Thread      60.308] (  516) Core/Layers:          -> opacity    255
(-) [Main Thread      60.308] (  516) Core/Layers:          -> src_key    
000000 (index 0)
(-) [Main Thread      60.308] (  516) Core/Layers:          -> dst_key    
000000 (index 0)
(-) [Main Thread      60.308] (  516) Core/Layers:          -> state    
0x00000007
(-) [Main Thread      60.674] (  516) Core/Layers:          => adding region to 
'FBDev Primary Layer [OSD]'
(-) [Main Thread      60.674] (  516) Core/Layers:        set_region( 0x7c0c80, 
0x7c0d7c, 0xb013377f, 0x7c0e28 )
(-) [Main Thread      60.674] (  516) Core/Layers:          -> size       
720x480
(-) [Main Thread      60.674] (  516) Core/Layers:          -> format     ARGB
(-) [Main Thread      60.675] (  516) Core/Layers:          -> surf caps  
0x00000000
(-) [Main Thread      60.675] (  516) Core/Layers:          -> buffermode 2
(-) [Main Thread      60.675] (  516) Core/Layers:          -> options    
0x00000021
(-) [Main Thread      60.675] (  516) Core/Layers:          -> source     
0,0-720x480
(-) [Main Thread      60.675] (  516) Core/Layers:          -> dest       
0,0-720x480
(-) [Main Thread      60.675] (  516) Core/Layers:          -> opacity    255
(-) [Main Thread      60.676] (  516) Core/Layers:          -> src_key    
000000 (index 0)
(-) [Main Thread      60.676] (  516) Core/Layers:          -> dst_key    
000000 (index 0)
(-) [Main Thread      60.676] (  516) Core/Layers:          -> state    
0x0000000f
(-) [Main Thread      60.676] (  516) Core/SurfBuffer:    
dfb_surface_buffer_lock( 0x7e79e8, 0x00000001, 0x7c0ddc )
(-) [Main Thread      60.676] (  516) Core/SurfBuffer:      -> GPU READ
(-) [Main Thread      60.676] (  516) Core/SurfBuffer:      -> no suitable 
allocation (yet)!
(-) [Main Thread      60.677] (  516) DevMem/Surfaces:    devmemTestConfig( 
0x7e79e8 )
(-) [Main Thread      60.677] (  516) Core/SurfBuffer:    
dfb_surface_allocation_update()
(-) [Main Thread      60.677] (  516) Core/SurfBuffer:      -> locked 1x now
(-) [Main Thread      60.678] (  516) Core/Layers:          => setting region 
of 'FBDev Primary Layer [OSD]'
(-) [Main Thread      60.679] (  516) Core/Layers:          -> Going to swap 
buffers...
(-) [Main Thread      60.679] (  516) Core/SurfBuffer:    
dfb_surface_buffer_unlock( 0x7c0ddc )
(-) [Main Thread      60.679] (  516) Core/SurfBuffer:    
dfb_surface_buffer_lock( 0x7e7bd0, 0x00000001, 0x7c0ddc )
(-) [Main Thread      60.680] (  516) Core/SurfBuffer:      -> GPU READ
(-) [Main Thread      60.680] (  516) Core/SurfBuffer:    
dfb_surface_allocation_update()
(-) [Main Thread      60.680] (  516) Core/SurfBuffer:      -> locked 1x now
(-) [Main Thread      60.680] (  516) Core/Layers:          -> Waiting for 
pending writes...
(-) [Main Thread      60.680] (  516) Core/Layers:          -> Flipping region 
using driver...
(-) [Main Thread      60.696] (  516) Core/Layers:          -> done.
(-) [Main Thread      60.696] (  516) Core/WindowStack:   
dfb_windowstack_destroy( 0x7c1d90 )
(-) [Main Thread      60.696] (  516) Core/Layers:        destroying region 
0x7c0c80 (FBDev Primary Layer [OSD], 720x480, configured, enabled, active, 
realized)
(-) [Main Thread      60.696] (  516) Core/Layers:        unrealize_region( 
0x7c0c80 )
(-) [Main Thread      60.697] (  516) Core/Layers:          -> size       
720x480
(-) [Main Thread      60.697] (  516) Core/Layers:          -> format     ARGB
(-) [Main Thread      60.697] (  516) Core/Layers:          -> surf caps  
0x00000000
(-) [Main Thread      60.697] (  516) Core/Layers:          -> buffermode 2
(-) [Main Thread      60.697] (  516) Core/Layers:          -> options    
0x00000021
(-) [Main Thread      60.698] (  516) Core/Layers:          -> source     
0,0-720x480
(-) [Main Thread      60.698] (  516) Core/Layers:          -> dest       
0,0-720x480
(-) [Main Thread      60.698] (  516) Core/Layers:          -> opacity    255
(-) [Main Thread      60.698] (  516) Core/Layers:          -> src_key    
000000 (index 0)
(-) [Main Thread      60.698] (  516) Core/Layers:          -> dst_key    
000000 (index 0)
(-) [Main Thread      60.698] (  516) Core/Layers:          -> state    
0x0000000f
(-) [Main Thread      60.699] (  516) Core/Layers:          => removing region 
from 'FBDev Primary Layer [OSD]'
(-) [Main Thread      60.699] (  516) Core/SurfBuffer:    
dfb_surface_buffer_unlock( 0x7c0ddc )
(-) [Main Thread      61.064] (  516) Core/SurfBuffer:    
dfb_surface_buffer_destroy( 0x7e79e8 [720x480] )
(-) [Main Thread      61.065] (  516) Core/SurfBuffer:    
dfb_surface_buffer_destroy( 0x7e7bd0 [720x480] )
(-) [Main Thread      61.065] (  516) Core/Surface:       destroying 0x7c0e28 
(480x480)
(-) [Main Thread      61.066] (  516) Core/Layers:        destroying context 
0x7c0118 (FBDev Primary Layer [OSD], active)
(-) [Main Thread      61.066] (  516) Core/Layers:        
dfb_layer_remove_context (FBDev Primary Layer [OSD], 0x7c0118)
(-) [Main Thread      61.066] (  516) Core/Layers:        
dfb_layer_context_deactivate (0x7c0118)
(-) [Main Thread      61.066] (  516) Core/WindowStack:   
dfb_windowstack_destroy( 0x7c0338 )
(-) [Main Thread      61.066] (  516) Core/Layers:        destroying region 
0x7c1610 (FBDev Primary Layer [Images], 720x480, configured, enabled, active, 
realized)
(-) [Main Thread      61.067] (  516) Core/Layers:        unrealize_region( 
0x7c1610 )
(-) [Main Thread      61.067] (  516) Core/Layers:          -> size       
720x480
(-) [Main Thread      61.067] (  516) Core/Layers:          -> format     ARGB
(-) [Main Thread      61.067] (  516) Core/Layers:          -> surf caps  
0x00000000
(-) [Main Thread      61.067] (  516) Core/Layers:          -> buffermode 2
(-) [Main Thread      61.067] (  516) Core/Layers:          -> options    
0x00000021
(-) [Main Thread      61.068] (  516) Core/Layers:          -> source     
0,0-720x480
(-) [Main Thread      61.068] (  516) Core/Layers:          -> dest       
0,0-720x480
(-) [Main Thread      61.068] (  516) Core/Layers:          -> opacity    255
(-) [Main Thread      61.068] (  516) Core/Layers:          -> src_key    
000000 (index 0)
(-) [Main Thread      61.068] (  516) Core/Layers:          -> dst_key    
000000 (index 0)
(-) [Main Thread      61.068] (  516) Core/Layers:          -> state    
0x0000000f
(-) [Main Thread      61.069] (  516) Core/Layers:          => removing region 
from 'FBDev Primary Layer [Images]'
(-) [Main Thread      61.069] (  516) Core/SurfBuffer:    
dfb_surface_buffer_unlock( 0x7c176c )
(-) [Main Thread      61.069] (  516) Core/SurfBuffer:    
dfb_surface_buffer_destroy( 0x7c1a18 [720x480] )
(-) [Main Thread      61.069] (  516) Core/SurfBuffer:    
dfb_surface_buffer_destroy( 0x7c1a58 [720x480] )
(-) [Main Thread      61.070] (  516) Core/Surface:       destroying 0x7c1810 
(480x480)
(-) [Main Thread      61.070] (  516) Core/Layers:        destroying context 
0x7c10b0 (FBDev Primary Layer [Images], active)
(-) [Main Thread      61.070] (  516) Core/Layers:        
dfb_layer_remove_context (FBDev Primary Layer [Images], 0x7c10b0)
(-) [Main Thread      61.070] (  516) Core/Layers:        
dfb_layer_context_deactivate (0x7c10b0)
(-) [Main Thread      61.071] (  516) Core/WindowStack:   
dfb_windowstack_destroy( 0x7c12d0 )
(-) [Main Thread      61.071] (  516) Direct/Main:        Removing cleanup 
handler 0x2ad3361c with context (nil)...
(-) [Main Thread      61.237] (  516) Core/WM:            
dfb_wm_close_all_stacks( 0x7bf618 )
(-) [Main Thread      61.237] (  516) Core/WM:            dfb_wm_core_shutdown( 
0x7bf618, no emergency )
(-) [Main Thread      61.238] (  516) Core/Graphics:      
dfb_graphics_core_shutdown( 0x7b9f20, no emergency )
(-) [Main Thread      61.241] (  516) DevMem/Surfaces:    devmemDestroyPool()
(-) [Main Thread      61.242] (  516) Direct/Main:        direct_shutdown() 
called...
(-) [Main Thread      61.242] (  516) Direct/Main:        ...2 references left.
(-) [Main Thread      61.242] (  516) Direct/Main:        direct_shutdown() 
called...
(-) [Main Thread      61.243] (  516) Direct/Main:        ...1 references left.
(-) [Main Thread      61.243] (  516) Direct/Main:        direct_shutdown() 
called...
(-) [Main Thread      61.243] (  516) Direct/Main:        ...shutting down now.
Stopping DVB ...
root:#
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