I am trying to investigate the effect of anti aliasing when text or simple objects are drawn on a surface using directfb.
Can some one tell me where this is done in the the directfb code? Thanks -- View this message in context: http://www.nabble.com/How-does-directfb-implement-anti-aliasing--tp19878166p19878166.html Sent from the DirectFB Dev mailing list archive at Nabble.com. _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev