Daniel Laird wrote:
> I have a slightly weird issue.
> 
> If I call GetDisplayLayer I get a layer pointer.
> If I then call SetCooperativeLevel(EXCLUSIVE) it does a layer flip.
> This is not very good.  Is there any reason why this happens?
> 
> It seems odd that without accessing the layer in any way a FLIP occurs.
> 
> Any ideas on why this might be happening?

The reason is the background clear.

-- 
Best regards,
   Denis Oliver Kropp

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