Okay, I now use the layer-bg-none options on my Video layers and that seems to have cleared up most issues.
However I now have a new issue: When DirectFB starts up and loads my driver it seems to Flip my GFX surface. The problem is that the layer-bg-colour=FF000000 only seems to have been applied to the first surface. (i.e a FB device is double buffered and pans between the two for flipping) A flip occurs and I see what ever was in the second half of the FB already not the bg-color. Should the bg-color option set the background colour for both halfs of the surface? Once DirectFB has finished initialising I can do all I want in the app. The above problem just makes startup look messy. Any pointers? Dan -- View this message in context: http://www.nabble.com/Virtual-Video-Surfaces-Revisited.-tp19290639p19307718.html Sent from the DirectFB Dev mailing list archive at Nabble.com. _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev